One thing I pride myself is watching ever Gundam series ever made, minus the new one that is air right now. By far, Build Fighters is the best of the spin off in the past 15 years, that was from start to finish awesome. I mean this series has exploded the Gunpla market like crazy.
In Try Fighters, I was very interested in something that happened in the 2nd episode, in where the President of Builders Club argues that the true Gunpla is building not fighting, because Gunpla originate as something only for building and collecting. Yesterday, while I was buying a Dom for my collection, these two guys started talking about how some units should not be able to remotely take on a bashed kit with super weapons, etc. I explained that, in the builder's world, it doesn't matter what the unit is, as long as you build the kit right to how you want it, even adding more plastic here and there, you could make a beast unit. I mean even the paint can alter the suits performance.
Thats when I finally came up with this question, where are all the Gundam traditionalist? Where are those who imagine fighting in a unit on a battle front like the series? There has to be that group of people that feel that the Gunpla Battles are a disrespect to the series origins. Then I started think to the end of the series, where they blew up the moon with an attack and the whole planet after the final attack, and I'm thinking seriously thats dumb. I mean could you imagine a regular gundam focusing all that energy and using it to blow up the planet with its small beam rifle, no way it would be possible, well except for Build Fighters.
So I came up with Battle Saga. Battle Saga origins takes place immediately after the original Build Fighters, when a group of teenagers began to develop the rules for Battlefront. They, like many, disliked the way Gunpla Battles were played and felt that it really didn't display the true aspects of the series they loved.
Unit Size: Max 6 (1 Assault Carrier Unit, 5 Mobile Units (Or any combination or Mobile Suits and Ground/ Air Units)
Unit Size is determined by point system.
• The higher the point Mobile suit or Ground/ Air Units, the smaller the unit Size
• No mobile armors
Units can be repaired in battle, while in Assault Carrier
The destruction of Assault Carrier does not mean the end of battle, unless the remain units surrender.
2 Hour Time Limit
(other rules but these are the main)
The Rules to Battle originally don't take off until Mejin Kawaguchi, Ricardo Felini, and Greco Logan part-take in the battle, only to lose in the match. The rules themselves were designed to hinder all Build Fighters from becoming OP by disabling Plavsky Sync which Build Fighters rely on. In other words, they removed the Limitlessness that the original series prides itself.
After the events of Try Fighters, the first Battlefront tournament begins. Its popularity is mixed due to how closely it portrays real war. Despite that, after the first year (Dubbed the One Year War) different factions begin to arise, making it very similar to those of the Earth Federation and Zeon, heating up the up and coming Second Battlefront Tournament.
I dont have the details down on this story, other than the team is mainly comprised of newbies who failed as Build Fighters except for one, who was apart of the One Year War, and lost due having accidentally destroying his team in a kamikaze attack meant as a hellmary attack to stop the other team from advancing.